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Wesnoth Units database

Mother Weed

(image)

The mother weed is, as its name indicates, something like a mother of all plant monsters.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit regenerates, which allows it to heal as though always stationed in a village. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. The swarming attacks of this unit become less deadly whenever its members are wounded.

Information

Advances from:
Advances to:
Cost: 30
HP: 66
Movement: 0
XP: 150
Level: 3
Alignment: neutral
IDMother Weed
Abilities: ambush, regenerates

Attacks (damage - count)

(image)fangs
melee
4 - 10
pierce
poison
swarm
(image)ensnare
ranged
8 - 3
impact
slows

Resistances

(icon) blade10% (icon) pierce60%
(icon) impact40% (icon) fire-20%
(icon) cold10% (icon) arcane-20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle120%
(icon) Cave320%
(icon) Coastal Reef220%
(icon) Deep Water-0%
(icon) Flat120%
(icon) Forest140%
(icon) Frozen220%
(icon) Hills230%
(icon) Mountains330%
(icon) Mushroom Grove230%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village120%